Hello from the Shadows

Long time no write. I am currently working on two game prototypes. One is a bird feeding simulator, the other is a simcity alike with tower defense elements.

The bird feeding sim is using Behavioural Trees to simulate realistic behaviour of birds that you can feed and befriend.

The simcity alike clone is for learning to use behavioural trees and AI generated graphics as game assets. It is done in 2.5D.

Both are using Unity3D.

I also got into generative AI image creation tools using Automatics1111 webgui and controlnet, which allows me to do my passion of creating surrealistic montages like I did before, but on a new level. I also started to train own custom Lora and Embeddings for Stable Diffusion.

I try to update and document all of these things here, mainly so I won’t forget them in the future. Stay tuned. 🙂

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