In Unity we strive

I am writing my documentation for the level generation asset, cause, you know, humans forget things. Also I am doing the new animations for my Tank With Legs, which is quite difficult to be honest. At least to make them look awesome and make them work perfectly in Unity3D.

Also I need to dive into the NavMesh stuff of Unity3D way more to get the AI for my enviromentes created in the Level Generator the way I want them too.

To do this, I will make a training project in the Unity 2019.1 beta, using ProBuilder and also having a look at the preview packages, like ECS and the new physic modul.

I will write about it here, hopefully regularly.

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